Welcome to update 1.11!
Across the realm of Rivengard, in every corner where Heroes rise... and fall... there is a feeling in the air, a sense that a new challenge looms on the horizon. In Heaven's Reach, the Radiant Order train harder than ever. At the Azure Tower, the mages study and practice with renewed ambition. In the deserts and forests and everywhere between, the stories are similar: gather your strength, and prepare for what's to come.
This month's update features Oakenshrub in the Festival of the Sacred Grove, as well as new challenges with two new Hero Adventures, and many improvements to some Heroes' abilities. Additionally, balance changes and enhancements to other features await!
What's Included?
New!
Events
- Oakenshrub, an elemental whose bark is his bite, arrives in this month's Festival of the Sacred Grove beginning November 7th and ending November 21st.
- Two new Hero Adventures, including past event Hero of the Cavern Realms - Umanu
Enhanced Features
- Treasure Beach
- Added a new zone with new encounters
- Quests
- New Hero Master quests added for each Hero, beginning at Power level 15
- Use the Hero's ability and deal damage with the Hero
- Awards that Hero's shards and a chance for ascension materials for any Hero
- New Hero Master quests added for each Hero, beginning at Power level 15
Balance Changes
Hero Adventures
- Item Rarity Cap added
- The benefits of Items are now capped by rarity at each tier
Hero Abilities
- Aradel
- Whiteout
- block chance doubled from 35% to 70%
- Whiteout
- Areus
- Chain Lightning
- Will now strike 1 additional target at level 27 and again at level 36
- Chain Lightning
- Cervidus
- Toadstools
- Renamed to "Spawn Toadstools" to help clarify between the Ability and the Object it creates
- Toadstools
- Salvo
- Grenadier
- Damage increased by 50%
- Grenadier
- Sigrid
- Hammer of Justice
- Damage increased by 50%
- Hammer of Justice
- Tawa Rinji
- Nature's Strike
- +1 Projectile, reduced the variance in the Damage per projectile
- Force of Nature
- Damage and Healing both increased by 20%
- Nature's Strike
- Ziyad
- Cobra Push
- Quadrupled Health of summoned Cobras
- Serpent's Vengeance
- Quadrupled Health of summoned Cobras
- Cobra Push
Bug Fixes & Other Improvements
- The AI is now smarter when dealing with Toadstools
- Increased the number of Raid Tickets dropped by chests, quests and Daily Login Bonus
- Fixed a bug that prevented opponents refreshing after claiming a Victory Chest in the Arena
- Fixed a bug that prevented Mivera's Fear of Death from moving her onto tiles occupied with steppables (such as tadpole eggs, etc)
- Fixed the text in the description of the Vines tile effect so that it shows the % damage dealt
- Other smaller balancing fixes and bug fixes